Play games for pay?
"What If I Could Show You How To Make up to $120 Dollars Per Hour Playing Video Games From Your Home... Would You Be Interested?"
As a Video Game Tester You Will:
Get to Play Video Games
Get Paid to Play Video Games
Get Paid to Play Unreleased Games before anyone else
Get Free copies of Video Games
Get access to cheat codes, level secrets, and other "bugs" that only game testers know about.
Get real-world experience working with company departments and learn about the development, marketing, manufacturing, customer service, and testing phases of each game.
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I started doing my own research and looking for jobs that would pay me to test and play games. It took me 6 months and a lot of trial and error -- mostly error. But I documented my adventures and the sites I used.
The thing about these jobs is that the more people you tell, the more people you have to compete with when these companies hire. So like an ancient scroll I thought about burying my guide, not letting anyone ever see it. But, my friends and my conscience convinced me to share the guide.
There was no way I was going to give away 6 months worth of research. I thought about selling it for $199 so that no one would buy it, but I decided against it. I gave $99 a chance, but my friends complained... "what if it was you" they said. So I finally settled on a variable length membership, starting at $39.95. I think that is HIGHLY fair.
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1. Why would companies pay me to beta test games?
The game industry is now over a $50 billion dollar business. In the case of nationwide companies, producing games that have bugs in them -- games that the customers will return, means losing millions of dollars, and likely jobs.
If you buy a new MMORPG that crashes every time your character jumps while running, chances are you will not like the game and tell all of your friends not to buy it. This is a serious setback for the game company. The customers that bought their product will not buy it again and neither will their friends. This company now will have invested millions of dollars in game development, manufacturing, shipping, and marketing costs but no one will buy their game because of one glitch.
What if a game company creates a new way to play online, but it's just too complicated? This is a serious setback, the company executives might of thought that the this new system was "cool" but in fact, from the gamer's perspective, there's nothing "cool" about trying to figure out how to login to play the game online. Again, no one will buy this game and the manufacturing company will lose millions!
2. What, programmers can't catch all the glitches?
The answer is NO -- programmers are not necessarily gamers, they won't find all the bugs that a gamer will. If a company pays you $40/hr to play games and find glitches for them that would otherwise ruin the game experience for the user, and possibly hurt their sales, from their perspective it's really a good deal.
3. What kind of games will I beta test?
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Labels: Home Based Business



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